Unity Material Error
In Unity, all of the materials have the same orange and blue tint (that's the best I can describe it), and it happens in both edit and game mode. It looks like this:
It also has a strange orange outline when it is selected. Does anyone know how to fix this?
Answer by zykrah · Jan 10, 2017 at 12:04 PM
Hello! I used to have this problem too! i managed to find out how to fix this through a fourm you can find here:
https://forum.unity3d.com/threads/unity-5-5-f3-distorsion-on-standard-shader-reflection.443809/
Basically, if you go to the "Window > Lighting" tab, a window should appear. Select the "Scene" tab at the top and look for "Reflection Source". 2 selections underneath is "Compression" set it to Uncompressed. Then click build at the bottom and exit the Lighting window.
Voila! All materials should go back to normal!
Would you $$anonymous$$d telling me how to close this question?
Well, im not too sure, im not quite sure because im new to the fourms. Try googling it!
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