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               Question by 
               ina · Dec 31, 2011 at 01:57 PM · 
                gameobjectinstantiatetransformparentchild  
              
 
              Getting instance of an sub object rather than the original's subobject
How do you reference the instance of a subobject, as opposed to the subobject in the original object?
    var o:GameObject = Instantiate(growStick,coord,Quaternion.identity);
    var e:GameObject = o.Find("extender");
 
               For some reason, the e reference always refers to the extender subobject in the original and not the clone.
When I try using: var e:GameObject = o.transform.Find("extender") as GameObject;, I get "NullReferenceException: Object reference not set to an instance of an object"
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