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Adding hair to Mixamo character
Is there a way to do this? My character already has hair, but I want it to move somewhat realistic, ex moves in the wind. How would I go about this?
Answer by VoidPhoenix96 · Jan 23, 2021 at 02:49 AM
You should make the hair in blender using a hair modifier(Or is it particle system?) either way do that and then import it into unity as an object seperate from the character. You can then use a cloth component to simulate it. This might not be perfect, but it should work pretty well.
You can also use your current hair and apply the cloth component.
Answer by Aeneas_Ferguson · Jan 23, 2021 at 11:11 PM
Thanks for the advice. I'll look into the cloth component thing, because I have no experience with Blender.
Okay, but blender is not hard to use. I learned it in about a month. I suggest it, but you can use whatever.
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