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Question by A_Frederick · Mar 27, 2016 at 04:06 AM · unity 5gameobjecttransformballtarget

How do you convert UnityEngine.GameObject to UnityEngine.Transform?

error CS0029: Cannot implicitly convert type UnityEngine.GameObject to UnityEngine.Transform

I just got this code, and I don't know how to fix this, how do you set the location of the target to the location of the ball?

 using UnityEngine;
 using System.Collections;
 using UnityEngine.Networking;
 
 public class SphereCont : NetworkBehaviour {
     public Transform target;
     public float speed; 
     private Rigidbody rb;
     void Awake()
     {    target = GameObject.FindGameObjectWithTag("Player");
     }
     void Start ()
     {    
         rb = GetComponent<Rigidbody>();
         
     }
     
     void FixedUpdate ()
     {
         if (!isLocalPlayer)
         {
             // exit from update if this is not the local player
             return;
         }
 
          float moveHorizontal = Input.GetAxis ("Horizontal");
          float moveVertical = Input.GetAxis ("Vertical");
          Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
          rb.AddForce (movement * speed);
 
     }
         
 }
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avatar image TreyH · Mar 27, 2016 at 04:18 AM 1
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 target = GameObject.FindGameObjectWithTag("Player").transform;

Each GameObject has a Transform attached to it, you should really consider reading a bit:

http://docs.unity3d.com/ScriptReference/Transform.html

edit: to clarify, you will not be converting anything into a Transform or GameObject.

avatar image A_Frederick TreyH · Mar 27, 2016 at 05:53 AM 0
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I see, thanks

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