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               Question by 
               Damiano96 · Jan 21, 2021 at 07:46 PM · 
                c#programmingvisual studioinverse kinematicgamedesign  
              
 
              Using inverse Kinematics, how would I animate between movements?
So I was watching the example in the link below and have nearly recreated it. The only part I am struggling with is the lifting of the leg between movements! Any ideas on how I could recreate this? Im stuck between either using animations between movements or just coding in the leg lifting between points! Thankyou, any help would be appreciated.link text
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