Question by
zhuheng_unity · Aug 20, 2020 at 09:25 AM ·
scripting problemterrainprefabtreeplace
How to place tree prefabs on terrain according to an arrary of distribution?,How can I place tree prefabs on terrain according to an array of coordinates?
Hi! I am a graduate student and I am trying to build a map of a forest with real-world distributions. Now I have an array of trees' coordinates ([x, y]*n) and I want to import the data and then place my tree prefabs on a terrain based on this distribution information. But I am sorry that I don't have enough Unity experience, so I am wondering if there is any hints on how to do this in GUI or scripts? Thank you!
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