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Question by Sabrina · Oct 11, 2010 at 12:01 AM · first-person-controllergamepadglide

Problem with logitech dual action gamepad

Hello! I am using the standard FP Controller prefab for my "game" (a segment of a city that one gets to walk around and hopefully admire the many hours that i put into the modelling and texturing). I have bought a logitech dueal action gamepad and I have programed it using the input manager. However when I press play the controls works but it constantly drags/glides to the left even if nothing is being pressed.

I am really new with unity and I'm doing everything on my own so any help you guys can give me would be fantastic!

Thanks,

-Sabrina

ps i am running unity pro 2 version 2.6.1f3 on mac OS X

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avatar image Sabrina · Oct 11, 2010 at 02:14 AM 0
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O$$anonymous$$ so i've been playing around, still can't find a solution but I have narrowed down the problem to the right analog knob. Does anyone know anyways of checking the controller elsewhere? i'm at the university computers so I don't have any games to check it against. Or else a bug in the input manager or something?

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Answer by andreas542 · Oct 20, 2010 at 06:46 AM

It sounds like you need to either calibrate the gamepad and/or set a deadzone. Google either of these and you'll find plenty of how-to instructions. Hope that helps!

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