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Unity standard water asset not working for LWRP
I am currently using the lightweight rendering pipeline and I have a scene to build that requires a lot of water and so I downloaded the unity standard assets and imported the water into my scrne (waterDayTimePro and (waterNightTimePro) and in the scene view, everything works perfectly fine and renders in the appropriate way, however in the game view, the whole water just turns black, with no refelections and nothing being rendered on it at all. At the first time I imported the assets, it turned pink but that was obviously because I needed to upgrade the materials for the LWRP and I did so but no I encounter this problem where the water only works in the scene view but not in the Game view. And the console keeps logging an error message saying"SRP Rendering not supported in the current render pipeline". Can someone please help me with this problem Thanks in advance
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