- Home /
Question by
Aeneas_Ferguson · Jan 17, 2021 at 02:47 PM ·
scripting problemparticlesbloodcollison
Make blood on ground
When I hit an enemy, my particle system emits a blood effect, but it does not stay on the ground. How could a do this effect? I have heard people using a decal system, but I have no idea what it is. Is there an asset to make the blood splatter effect?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613023447im_/https://answers.unity.com/themes/thub/images/avi.jpg)