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Third Person Controller and Smooth Follow Camera stop orbit
So I managed to get the third person controller to work and smooth follow works well!
However, whenever I move the character, the camera begins to orbit the character in that direction, how can I disable this?
I added mouse orbit and and this seems to fix the problem but now the whole camera jerks, as if trying to orbit the character and then quickly snapping back to default position.
What I'm trying to create is have a third person character that the camera follow the character from behind and if character turns, it should not rotate around the character to get behind it, rather stay in it's place and only if the character begins to move forward, follow it.
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