Question by 
               unity_5a5EJgiiHc07NA · Aug 23, 2019 at 06:25 AM · 
                shaderrenderinggraphicsnormalsnormal map  
              
 
              Normal map issue (direction)
Hi, masters. I was create a Shader Graph shader in Unity 2019.2 with LWRP and i got an normal map issue: 
As you can see the normal map on edges is in reversed direction.
This is how normal map looks like in ather programs:  I tried to swich API Graphic from DirectX to OpenGL, but nothing happened.
 I tried to swich API Graphic from DirectX to OpenGL, but nothing happened.
If you know how to fix this it will be super! Thanks.
 
                 
                nm-issue.jpg 
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                nm-issue-02.jpg 
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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                