Can you move a NavMesh with a GameObject?
I am making a boat game where the boat has a navmesh. The boat moves in the water but the navmesh stays put. Can i somehow make the navmesh follow the boat as if it was a child gameobject?
Answer by Menyus777 · Aug 06, 2017 at 01:47 PM
The Navmesh have a center value, try that if it moves.
However: https://github.com/Unity-Technologies/NavMeshComponents Q: Can I do moving NavMesh platforms? A: No - new API is required for consistently moving platforms carrying agents.
Can I place the Nav$$anonymous$$esh to another location on runtime?
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