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Custom effects don't save in Post-processing Stack v2
Everytime I restart Editor, I have to add my custom effect in Post-Processing Profile. That's not such annoying, but the main problem is that they don't appear in build as well. So, there is no way to make them work in final build.
It's definitely a bug, I even found an issue on Github, but seems like nobody cares.
Is there any workaround or solution? I tried to place my effect in PostProcessing namespace, no luck.
Answer by mishakozlov74 · Jan 30, 2019 at 12:28 AM
I've figured it out.
Problem in naming convention. We have to name our classes without "Effect" in name or something. Long story short, I just renamed my MaskEffect to simple Mask, MaskEffectRenderer to MaskRenderer and it worked.
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