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Question by Altaf · Mar 21, 2011 at 06:45 AM · physicsontriggerstayissues

Physics changes in 3.3

We encountered lot of issues, after migrating from 2.6 to 3.3. Most of these issues were related to physics. We were not getting proper collision callbacks. After some experiments, we found out that, every time the parent changes, the callbacks stop working. Is it a bug? or optmization of some sort?.

If it is a optmization method, can we get a callback when we change the parent?

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avatar image FLASHDENMARK · Mar 21, 2011 at 04:32 PM 0
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Just for further reference, it is NEVER a good idea upgrading Unity in the middel of a project I$$anonymous$$O, since it can cause a lot of problems just like yours.

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