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Mirror: Can't connect to Oculus Quest 2 (Android) Host - Instant Disconnect
Hey community, I'm using Mirror for local Network coop VR-iPad Game. I have a problem to join with my iOS client to my Oculus Host (Server). When I try to connect, I'm getting an instant disconnect. Same with the Editor (as Client). The Client on the Quest itself is connected and running.
I don't have any logs for an new connection and disconnect on the Quest. It seems like the Quest ist refusing the connection.
When I start the host with the editor and join with my iOS device, everything works fine.
I'm using the standard Telepathy Transport on Unity 2020.2.1f1 with no authentication.
Answer by Jonas-Weber · Jan 23, 2021 at 10:11 PM
Fixed This by updating the Mirror version to the latest.
Thx to the Mirror Discord!
There is a reason you using the telepathy and not Kcp ?
im having the same issue, but im using Kcp, I will try to change it to telepathy.