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Using layers to ignore GameObjects?
Hey Guys and Gals,
Is there anyway you can isolate game objects (and anything else for that matter) on one layer so that it doesn't interact with anything outside of the layer?
I have a boardgame setup with a pathfinder that shoots around the board between the waypoints. My problem is that it keeps colliding with the player object and I was hoping that putting the waypoint system into it's own layer would get rid of that but it doesn't. I'm programming in Javascript btw.
Thanks! -Kaze-
Answer by asafsitner · Jan 06, 2013 at 10:17 PM
You have to set the collision matrix within the Editor for layers to ignore other layers.
**Read here** on how to do it.
That was awesome! lol quick answer and that's exactly what I needed. Thanks!
-$$anonymous$$aze-