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Question by
Lazy_Evaluation · May 05, 2020 at 12:25 AM ·
3ddetectionrange
How to know if gameobject is in a circle in my canvas?
Hi guys, I'm creating a 3d unity game where my player auto-aims the enemy inside a circle range in my HUD (in case multiple enemies are inside my target range, I'll choose the cloosest one). So I need to know when an enemy (or a general gameobject) enters the (invisible) circle-range in the center of my camera. How can I do it?
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