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Question by Ben-BearFish · Jul 22, 2015 at 10:04 PM · unity 5uishaderglowemission

Emission Glow with Unity UI

I was trying to do emission glow with Unity's uGUI buttons, panels, and sprites and was wondering if it's possible to apply the same emission effect to them as the Unity 5 Standard Shader?

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avatar image Briksins · May 05, 2016 at 11:07 PM 0
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Hi

Did you find any solution? I would like to join your question... Is there glowing effect in new UI in Unity 5.3?

avatar image Briksins Briksins · May 06, 2016 at 11:46 AM 0
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Bump!

Still waiting for any response! Please?

avatar image Ben-BearFish · May 06, 2016 at 05:05 PM 0
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$$anonymous$$aybe try this: http://answers.unity3d.com/questions/932093/make-2d-sprites-glow.html

Or this plugin: https://www.assetstore.unity3d.com/en/#!/content/25933

Besides that, I don't really have a solution yet.

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Answer by itsharshdeep · May 06, 2016 at 01:52 PM

Please try this (if you didn't) :

http://answers.unity3d.com/questions/1042125/pulsating-glow-effect-on-ui-button.html

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avatar image Briksins · May 06, 2016 at 04:15 PM 0
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Hi

The idea of using pre-made sprite with its glowing condition is possible, however, I personally don't like it, as light itself give you much more flexibility and reality. It feels different then sprite. What is more I can change entire theme color scheme in settings dynamically, but sprites have to be pre-made. And I can implement light pulsation with glowing by changing brightness or changing color itself...

So in my case I would prefer to use some sort of new shader which would allow me to light up any (like glass) icon with emulated LED light

avatar image itsharshdeep Briksins · May 06, 2016 at 07:22 PM 0
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Ohh...

great .. I just thought until you got a solution, you can relay on the given solution

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