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Scenario Builder Tool!!!
Hi,
I want to create a Scenario Builder Tool for unity3d.i think that is a need for simulations.but i need help.if you can please help me what should i do exactly?
This engine has a Scenario Builder:
http://www.visual3d.net/game-engine/features/applications
so thanks.
@$$anonymous$$ilad - regarding your comment below: "I want a tool like this". I looked at the link. It is a very nice tool - which was built by a company that's been working since 2005, has Fortune 500 client, used numerous technologies such as Ogre 3D, Axiom 3D, XNA/C#, etc., and while they don't say, I suspect they have 30+ employees working on their Scenario Builder. Conclusion? You may want to start smaller...
Thanks for answer.now what is your idea?should i forget that??!!
@$$anonymous$$ilad, honestly, yes. You're trying to build a skyscraper, before you can build a birdhouse. Start smaller, with some projects you can handle. Learn how to use Unity - this is a great link for tutorials, check out: http://answers.unity3d.com/questions/4897/how-can-i-start-learning-unity-fast
Answer by Ricardo · May 25, 2010 at 08:04 AM
If what you want is to be able to generate multiple scenarios based on a set of actors and some parameters, you're not going to find something off-the-shelf (at least not cheap), as that is very dependent on the simulation you're building.
For starters, you may want to check out the Hierarchical Task Networks for mission generation and real-time behavior discussion at AIGameDev.com, along with the premium member-only talk by William van der Sterren, which was focused precisely on generating scenarios for Armed Assault.
So thanks for answer.
if you can help me more please help me more.
Answer by equalsequals · May 24, 2010 at 08:48 PM
I'm not sure if I truly understand what you're asking, but if I am correct hopefully this helps:
Since a path is basically just an array of points, you could use Random to randomize where points are.
Cheers,
==
I want a tool like this.please see the Link: