Question by
Konradkunkel · Jan 04, 2021 at 10:18 PM ·
2d2d collision2d physics
2D Collision Point
I want My Player to collide with an enemy object, so my player will be destroyed. But I want to know the exact point (in Vector2) of the collision between the Player and the enemy to instantiate an explosion at that point. Hope you can help me. Ive been searching for this very long.
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