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How can I make Cloth do what it's supposed to do?
Hi all
So I have two meshes hanging in front of my stage and I want to turn it into cloth but folioing the online tutorials and the teachings from the documentation gets me nowhere. I've asked on the forums and even offered money to just get these two pieces of cloth to behave like cloth but it seems nobody including the guys from Unity themselves have any idea how to get cloth to work...
You guys are my last resort. Is there anyone here who has a clue how Unity cloth works? Specifically, the interactive cloth. If there is nobody here who has any idea how cloth works do any of you know where I COULD find someone who knows?
Thanks in advance
Answer by nasoukikos · Jan 20, 2013 at 02:52 AM
have a mesh with a box collider attached to the top of the cloth, they should overlap, wherever the cloth overlaps with the collider get pinned and wont move, so make the shape of the box as you see fit. then on the properties of the interactive cloth change the value of attach collider to 1 (or more if you want to be hanging from more than one mesh) and select the mesh with the collider you just made. hit play and it should work. if the cloth still falls to the ground, it's not connected to the collider! hope i helped
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