Question by
sydbarett · Mar 07, 2019 at 05:18 PM ·
2d gameoptimization2d animationmeshrendereroptimisation
How to optimize a game?
So I have a parent game object under the parent object I have 25 objects having mesh renderer as one of the components and during one feature I need to trigger all of the 25 mesh renderer game objects(Streaming assets) at the same time. My Game crashes at that time. I have 8 Gb ram and 2GB Nvidia graphics card. Are there any ways to optimize the game?
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