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Question by Abbrew · Jan 09, 2018 at 05:14 AM · animatortriggeranimator controllertransition

How do I prevent an animation trigger parameter from activating while the animation it triggered is playing?

I currently have an animation trigger runAction1 set up to transition from the Run state into the RunningActions sub-state machine. In my code, I enable this trigger at the click of a mouse, which calls the following code. MovingAction1() enables the runAction1 trigger.

 protected override void AttackDashGround (){
         movement.DashHorizontal (150);
         animatorController.MovingAction1 ();
     }


alt text

alt text My issue is that it is possible to click again while RunningActions is active, thus re-enabling runAction1 and causing the state machine to automatically transition from Run to RunningAction the next time it transitions from Idle to Run. I want to prevent being able to activate triggers while an animation is playing.

screen-shot-2018-01-08-at-110325-pm.png (99.4 kB)
screen-shot-2018-01-08-at-110334-pm.png (9.0 kB)
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