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Question by
santaclausgoblin · Mar 11, 2019 at 01:19 AM ·
androidcamera3d
How Come My Gear VR/Oculus Project Doesn't Have Split Cameras?
I am playing around with VR for the first time and have imported the Oculus SDK hoping to make something basic to try on my gear VR. VR is enabled in player settings and all that stuff. My issue is that I have disabled the main camera and added OVRCameraRig into my hierarchy but in editor and in play mode the view is just one big image like normal instead of being split into two cameras, one for each eye. What can I do to correct this? Thanks to anybody who answers.
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