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This question was closed Mar 26, 2015 at 10:15 AM by Digital-Phantom for the following reason:

The question is answered, right answer was accepted

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Question by Digital-Phantom · Mar 26, 2015 at 10:08 AM · instantiatecolliderdestroyontriggerenterif statement

Only 1 of 3 conditions being executed in IF statement?(Solved)

This one got me confused. Why is only the 3rd part of the IF statement being executed ?

 void OnTriggerEnter (Collider other) 
     {    
         if (other.tag == "Shot")
         {
             Destroy(other.gameObject);
             Instantiate(invaderExplosion, transform.position, transform.rotation);
             Destroy(gameObject);
         }
 
 

It obviously recognises the projectile(Shot) otherwise the trigger wouldn't destroy the object as in part 3 of the IF statement. So why then does it not destroy the 'Shot' or play/instantiate my effect.

???

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Answer by Digital-Phantom · Mar 26, 2015 at 10:14 AM

OK that was weird. Closing and reopening unity(5) solved the issue and all works fine now !

???? go figure !

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