Question by
phildesro123 · Mar 23, 2016 at 11:44 PM ·
collisiontriggers
Collisions or triggers
using UnityEngine;
using System.Collections;
public class XTag : MonoBehaviour {
public GameObject xTag;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void onTriggerEnter(Collider col)
{
if (col.gameObject.name == "R0C0")
Debug.Log("X");
}
}
I have tried using onTriggerEnter and onCollisionEnter but nothing is working for this situation. Am I missing something on the gameobject? What do I need to have this print?
Comment
Best Answer
Answer by Ali-hatem · Mar 24, 2016 at 11:18 AM
OnTriggerEnter
not onTriggerEnter
& OnCollisionEnter
not onCollisionEnter
. & make sure your objects have collider component
It worked! Thanks, I forgot this because I am used to having methods start with a lowercase letter.
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