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Question by winxalex · Oct 01, 2017 at 11:33 AM · editorpropertydrawergenericsexpose

How to create Generics Property Type Property Drawer

ExposedReference is Generic type and PropertyDrawer is shown here and looks like that

 using System;
     using UnityEditor;
     using UnityEngine;
     
     [CustomPropertyDrawer(typeof(ExposedReference<>))]
     internal class ExposedReferencePropertyDrawer : BaseExposedPropertyDrawer
     {


I tried to do, almost the same Drawer and GenericType, but Drawer isn't called at all. Could someone from Unity give light how their Generic Types Drawers work and our don't.

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