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You must specify |clientID| for |GIDSignIn| error when trying to sign in with Google
Hi all, I am trying to Integrate Google Sign In using this https://github.com/googlesamples/google-signin-unity for iOS. After The build in Xcode, I am able to run the game but when I press the SignIn button I am getting this error.
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'You must specify |clientID| for |GIDSignIn|'
I made sure I have included the updated google-servicesInfo.plist from the firebase console.Also this same plugin worked all fine for me in android build.
It would be great if anyone helped me out here. Thanks in advance!
I am using Unity 2019.3.13f1 and Xcode version is 11.3.1
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