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Question by
Triglight · Feb 10, 2020 at 11:00 PM ·
shadersperformancematerials
Polybrush Shaders
Hello, does anyone know how well are the Polybrush multi-channel shaders optimised if they had to be compared with the standart shader or the legacy ones? Would it be a good idea to use these shaders on a large scale? I don't have that much experience with Polybrush, so I hope for some advice from you guys, thank you in advance!
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