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Question by nemesis13 · Jul 11, 2013 at 04:25 PM · error messageunexpectedsymbol

Why error unexpected symbol `_timeout`

     using UnityEngine;
     using System.Collections;
     public class Door : MonoBehaviour {
     public bool open;
     private float _timeout;
     public float Timeout;
     private GameObject player;
     public float MaxDistance = 3;
     // Use this for initialization
     void Start ()
 
 {
 player = GameObject.FindGameObjectWithTag("Player");
 }
 // Update is called once per frame
 void Update ()
 {
 _timeout += Time.deltaTime;
 if(Input.GetKeyDown(KeyCode.E)&_timeout>Timeout&Vector3.Distance(player.transform.position, transform.position) 
   { 
 _timeout = 0;
 open = !open;
 if(open == true)
 {
 transform.animation.CrossFade("open");
 }
 if(open == false)
 {
 transform.animation.CrossFade("Close");
 }
 }
 }
 }
 
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avatar image nemesis13 · Jul 11, 2013 at 04:48 PM 0
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  1. symbol`_timeour`

avatar image InfiniBuzz · Jul 11, 2013 at 04:50 PM 0
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yes I thought so, check my answer below.

Also mark it as correct if it solves your problem or comment if its not working :)

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Answer by nemesis13 · Jul 11, 2013 at 05:30 PM

  1. symbol`_timeour`

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avatar image InfiniBuzz · Jul 11, 2013 at 05:43 PM 0
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Please do not post comments as answers. Also you already commented the exact same thing! Did the answer help you?

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Answer by InfiniBuzz · Jul 11, 2013 at 04:28 PM

Hi

Please tell us what line the error is in. I guess its here:

 if(Input.GetKeyDown(KeyCode.E)&_timeout>Timeout&Vector3.Distance(player.transform.position, transform.position)

type this instead:

 if(Input.GetKeyDown(KeyCode.E) && _timeout>Timeout && Vector3.Distance(player.transform.position, transform.position))

logic AND is &&

you also forgot the bracket

however this if statement probably wont work at all.

Vector3.Distance() returns a float which cannot be compared to a bool.

you probably want to compare this too, something like:

 if(Input.GetKeyDown(KeyCode.E) && _timeout>Timeout && Vector3.Distance(player.transform.position, transform.position) > 100)

Please also format your code properly next time :)

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