Question by
scareface124 · Dec 24, 2017 at 04:23 AM ·
shadereditorbug
Shader Error - Unable to Build
Hello, I am getting this following error while trying to build. I cannot build my game for release because of this.
Shader error in 'Standard (Roughness setup)': 'RoughnessSetup_Reflectivity' : no matching overloaded function found at /Program Files/Unity/Editor/Data/CGIncludes/UnityStandardCoreForwardSimple.cginc(111) (on gles)
Shader error in 'Standard (Roughness setup)': undeclared identifier 'RoughnessSetup_Reflectivity' at /Program Files/Unity/Editor/Data/CGIncludes/UnityStandardCoreForwardSimple.cginc(111) (on gles3)
Assertion failed: TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 16427984
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Build completed with a result of 'Failed'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
I have tried reinstalling unity, cleared lighting data, cleared library folder. Anyone know how to fix this ?
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