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Question by SiepeK · Apr 02, 2016 at 12:58 PM · uicanvasbuttonshitbox

UI Button not accurate

Hi! I am writing this because i faced the problem i cannot solve. i`ve looked for the answer on the Internet but none of them seemed to work for me. I made an app for android using Unity with Canvas and UI Buttons where it works like a charm. I would like to make a PC Standalone version as well and here is the problem -> in editor buttons have proper hit area and everything works fine, but when i`m in build buttons hitbox is far away from it`s sprite. I`ve tried different anchors, scale properies etc. but notjing could solve the problem. Any idea what to do? Thanks in advance :)

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avatar image Reedex · Jan 28, 2018 at 08:42 PM 0
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any luck? havin the same ish going on,its something with the navigation i guessssssss.yo what up

avatar image unity_J16ek_B76I85Aw · Mar 02, 2018 at 04:51 PM 0
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Same problem, anybody solved this?

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Answer by victorbisaev · Jan 31, 2018 at 12:40 AM

Could be a bug in PC Standalone version. I met something like this before. Didn't find a solution.

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