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               Question by 
               loudlazer · Dec 30, 2017 at 03:16 AM · 
                scenescene-switchingscene-changescene change  
              
 
              Scenes won't change when built
I am using UnityEditor.SceneManagement to change my scenes, and it works perfectly in editor but they won't change in game. Help please.
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor.SceneManagement; public class portal2 : MonoBehaviour {
 [SerializeField] private string level;
 void OnTriggerEnter(Collider other) 
 {
     if (other.CompareTag("Player"))
         {
         
         EditorSceneManager.LoadScene (level);
         }
 }
}
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               Best Answer 
              
 
              Answer by loudlazer · Dec 30, 2017 at 03:29 AM
Fixed it. I was using UnityEditor.SceneManagement instead of UnityEngine.SceneManagement. Turns out UnityEditor only works in the editor. Also use SceneManager.LoadScene instead of EditorSceneManager.LoadScene.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                