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Question by loudlazer · Dec 30, 2017 at 03:16 AM · scenescene-switchingscene-changescene change

Scenes won't change when built

I am using UnityEditor.SceneManagement to change my scenes, and it works perfectly in editor but they won't change in game. Help please.

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor.SceneManagement; public class portal2 : MonoBehaviour {

 [SerializeField] private string level;


 void OnTriggerEnter(Collider other) 
 {
     if (other.CompareTag("Player"))
         {
         
         EditorSceneManager.LoadScene (level);
         }
 }


}

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Answer by loudlazer · Dec 30, 2017 at 03:29 AM

Fixed it. I was using UnityEditor.SceneManagement instead of UnityEngine.SceneManagement. Turns out UnityEditor only works in the editor. Also use SceneManager.LoadScene instead of EditorSceneManager.LoadScene.

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