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Question by militiaspack · Jun 20, 2017 at 09:23 AM · collisionobject

Help with multiple collisions on one object

I am currently trying to put multiple collisions on one object. I tried using 2 different types but it is not working. WIth the code below it only run's the seen = true when I step into either collisions but nothing else.

void OnTriggerEnter2D(Collider2D collision) {

     if (collision is BoxCollider2D)
     {

         seen = true;

     }

     else if (collision is CircleCollider2D)
     {
         if (Input.GetKeyDown(KeyCode.Z))
         {
             Destroy(Players);
         }
     }
 }
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avatar image SohailBukhari · Jun 20, 2017 at 09:41 AM 0
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check first if BoxCollider2D is not null. i think your BoxCollider2D is null.

  var d = collision as BoxCollider2D;
             if (d != null)
             {
                 
             }


avatar image militiaspack SohailBukhari · Jun 20, 2017 at 10:27 AM 0
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Well I have void OnTriggerEnter2D(Collider2D collision) {

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