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Question by DerTeufel · Jun 24, 2013 at 07:30 PM · movementfire

Input.ButtonDown and Input.getAxis same time pressed doesn't work?

Hello!

I want to fire bullets while my player is running. So I have to ask Input.GetAxis("Horizontal") and Input.GetButtonDown("Fire1") same time. If I press Fire1, the horizontal movement doesn't work.

2D sidescroller, Update Methode

Any help?

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avatar image fafase · Jun 24, 2013 at 07:31 PM 0
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You need to post the code.

avatar image DerTeufel · Jun 24, 2013 at 07:55 PM 0
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 void Update()
     {
         velocity = Input.GetAxis("Horizontal") * speed;
        if(Input.GetButtonDown("Fire1"))
 {
     //Instantiate bullet
 }
 
     }

If I press Fire1 AND change direction it doesn't work. no move unitl i press W or D again and stop pressing Fire 1 Is there a problem with pressing more than 1 key same time? The velocity is added to a characterController.$$anonymous$$ove $$anonymous$$ethod. Everything works fine. Only the double key press doesn't work.

avatar image Jessy · Jun 24, 2013 at 08:01 PM 1
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It's probably a defect of your keyboard. Try another.

avatar image DerTeufel · Jun 24, 2013 at 08:17 PM 0
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WTF it works with Input.GetButtonDown("Fire1") and changed the key to e.g. "h". O$$anonymous$$G thank you! Who the fu** thought about such bugs? Jessy!!! The problem is solved!

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Answer by DerTeufel · Jun 24, 2013 at 08:23 PM

Solved by Jessy!

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