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Question by Nekva · Jun 27, 2019 at 07:21 PM · prefabinstantiate prefabaccess

Acces position of previously instantied prefab

Hi everyone first post here, i'm still learning so i'll try to be as clear as possible sorry if that's not the case.


I have a drop function that enable gravity on a a game object so it can drop.


after this object dropped i instantiate a new one.


I need to acces the position of the first prefab after he dropped.


the problem is : if i acces the position after the drop function but before instantiating a new one it always give me the position of the object before he dropped and since i'm instantiating a new one just after the object dropped i don't know how to acces the previously instantied prefab in the script.


if i use transform.position it will give me the position of the newly instantied prefab.


is there a way to keep a reference of all the instantiated prefab so that i can acces their value after instantiating new one ?

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