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Object odd light problem with mesh?
Hi.
I have a simple 3d game object model in the scene.
The surface looks like this in the scene: Image 1
When I now add the "MeshMerger" script to the object and start the game, I get this: Image 2
I really don't know why? Maybe there is a problem with the vertices after merging. The directional light then can't read these vertices?
The script can be found here: http://wiki.unity3d.com/index.php?title=MeshMerger
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Best Answer
Answer by wonderProg · Nov 15, 2015 at 02:07 PM
Problem solved.
It was a scale problem of the 3d model.
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