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Question by Nosmo · Dec 12, 2017 at 05:35 PM · animationanimatorcharacter movementwalkingzombie

How can I make character assets walk a certain distance?

I recently bought Simple Zombies and the zombies only walk on the spot and I would like to know how to make them walk a certain distance

How can I do that please?

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Answer by Buckslice · Dec 12, 2017 at 09:48 PM

Build a Navmesh and then add a NavMeshAgent component to the zombie. Theres a simple script in the second link that should do the job for you. Hope this helps!

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avatar image Nosmo · Dec 14, 2017 at 01:10 PM 0
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i hope so as well, thanks

avatar image Nosmo · Dec 14, 2017 at 01:40 PM 0
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PS what seconds link?

avatar image KittenSnipes · Dec 14, 2017 at 01:49 PM 1
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Second link is the blue highlighted word ‘Nav$$anonymous$$eshAgent’. Click on it and it takes you to the website.

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Answer by KittenSnipes · Dec 14, 2017 at 01:47 PM

Or you can calculate the distance to the certain point

Such as:

 //MaxDistance to objective is 3 as an example
 public float maxDistance = 3;
 public GameObject destination;
 if (Vector3.distance(transform.position, destination.transform.position) >= maxDistance) {
   movement.enabled = false;
 }
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