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Question by Mrintoxx · Dec 15, 2020 at 11:28 AM · adsadvertisingscriptingproblem

AdsController : How to manage ads system

Hi guys !

What is the best way to handle the results of an ad ? And when you have multiple functions calling this ad how to handle the callback ?

I'm working on this and at this time i have :


  • An AdsController : Regroup the methods for show bannier, fullscreen ad, and rewarded ad.


    It's called by this way :

       IUnityAdsListener listener;
     
         public void ShowAd(AdType adType, IUnityAdsListener _listener)
         {
             if (listener != null)
             {
                 Advertisement.RemoveListener(listener);
             }
     
             listener = _listener;
             Advertisement.AddListener(listener);
     
             switch (adType)
             {
                 case AdType.FullScreen:
                     ShowInterstitial();
                     break;
                 case AdType.Rewarded:
                     ShowRewarded();
                     break;
                 case AdType.Banner:
                     //TODO : Show banner
                     break;
             }
         }
     
    
    
    

On the main script, for example in the HealthController, to revive the player. I Add the IUnityAdsListener and call the function "Show Ad" and passing "this" (the IUnityAdsListener just implemented).


This way works pretty good, but i don't know if is an other way to do it a bit more easy to manage. Thanks for your time :D

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