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Disappearing Lights in 3D Scene
I have a large trainstation scene where i need lights, both point lights and spotlights. When i add more than two spotlights, my first spotlight and point lights do not shine (work). When i remove it, everything works fine. I need to have at least twenty lights like this in my scene, and i increased pixel light count to 20, and render mode to important, but to no avail. Any help?
I believe the distance from camera is also responsible, since if i move the camera away, the lights disappear and vice versa.
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