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Checkpoint script?
I am making an fps based on the fps tutorial. I have it going pretty good, the game is hard. So I have requests for a checkpoint system. I can make box the the player runs into signaling the checkpoint, but the hard bart is the checkpoint script itself. I am using a script that restarts the game when the player dies. I want it to take you to the checkpoint area. Does anybody have a good script for checkpoints. I am not the worlds best coder.
Answer by rowdyp · Aug 01, 2013 at 07:39 PM
just place a trigger where you want the check point, then instantiate a prefab of the player at the transform(position)of the checkpoint when they die. That is probably the easiest way.. you can set it up to wait a few seconds to respawn if you want as well.
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