Weird lighting artefacts all around scene after generating
This is what I'm talking about.
I've seen a few explanations for them, here's what I've already tried to get rid of them:
Making sure every material used in the scene had double-sided GI ticked
Unchecking Compress Lightmaps (Whenever I try to do that Unity crashes, this is a big scene)
I've also seen that it might be an issue with using Probuilder, but I have a smaller scene made up of almost entirely Probuilder assets that isn't affected at all by these.
Here are my lighting settings:
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