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Unity Linerenderer Jaggy Lines
I created reflections on the surface with linerenderer but while the points are reflecting, there are some jaggy and narrow lines between the corners. How can I fix them? What would you recommend ?
How to create glowing lines? @xxmariofer @Thorin1904
Answer by unity_21erushbrook · Dec 09, 2020 at 11:20 AM
Thats just aliasing. Use your renderer's anti-aliasing to solve the issue.
Answer by Konomira · Dec 09, 2020 at 12:01 PM
It looks like you don't have the LineRenderer alignment set to view. Doing this will keep the line with even width regardless of its direction.
There are only 2 options for alignment first is view and the second is Transform Z. What would you recommend ? Can I disable it ?
I'm using Unity 2019.4.11f1 Personal btw. Does it count as Unity 5.5 version ? Because whenever I changed the alignment to local unity make some loadings and changes my code into transformZ.
Answer by mfreel · Dec 30, 2020 at 02:50 AM
Line renderer looks broken in 2020.1.6f1
How did you create glowing Lines? Please let me know
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