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Question by imM4TT · Jan 26, 2018 at 05:42 PM · renderingeffectglow

Why that glow effect isn't working after some distance

Hi,
as you can see below, that glow effect is rendering bad after some distance, do you know if I can do something to remedy that ? alt text

alt text

nd.jpg (118.6 kB)
ns.jpg (202.2 kB)
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avatar image imM4TT · Jan 27, 2018 at 02:42 AM 0
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Please any idea ?

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Answer by lightyearz2 · Jan 27, 2018 at 03:26 AM

I'm just guessing here, but try baking the light?

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avatar image imM4TT · Jan 28, 2018 at 12:50 AM 0
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Hi, how can I try that?

avatar image lightyearz2 imM4TT · Jan 28, 2018 at 03:24 AM 0
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go into window, then lighting, then settings and scroll down to generate lighting

avatar image imM4TT lightyearz2 · Jan 29, 2018 at 04:48 PM 0
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Yep, that was already disabled

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Answer by Bodhid · Jan 29, 2018 at 08:03 PM

I saw you solved it with aniso level. What is happening here is mipmapping. A technique to avoid this mess: https://textureingraphics.files.wordpress.com/2011/12/mipmap1.png

You can completely turn of mipmapping for the texture. Set the filter mode to trilinear for better blending. Or indeed use a higher anisotropic filter level for keeping the image sharp when looking at it from an angle.

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