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Question by Empu · Nov 27, 2012 at 01:19 PM · arrayrandom.rangeindexoutofrangeexceptionphysics.overlapsphere

IndexOutOfRangeException

I've been getting the IndexOutOfRangeException error on occasions which I can't seem to predict. The script will run fine after several times running but then out of nowhere it will throw this error out. "IndexOutOfRangeException: Array index is out of range."

 var platformColliders : Collider[] = Physics.OverlapSphere(transform.position,3, layerPlatform);
 var platform : GameObject = platformColliders[Random.Range(0,platformColliders.Length)].gameObject;
 



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avatar image Psymon · Nov 27, 2012 at 01:41 PM 0
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I guess you have to check first if there is at least one element in platformColliders.

if(platformColliders != null && platformColliders.Length != 0)

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Answer by Paulius-Liekis · Nov 27, 2012 at 02:10 PM

Check if platformColliders has at least one element.

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avatar image Empu · Nov 27, 2012 at 09:21 PM 0
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Awesome, thats genius. Thanks mate.

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