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Question by prashantmgk · Feb 27, 2019 at 04:26 PM · transformtouch controlsmovetowards

Vector3.MoveTowards() is not working with TouchInputs.

I am trying make a functionality to my game so that the object with containerTransform can move 720f left or right depending upon the touch inputs. I have used Vector3.MoveTowards function but, it shows a glitchy back and forth movement whenever I swipe right or left, instead of proper transition 720f right or left. I am not sure where my logic went wrong. Here are the complete codes. I am seeking your help. Thank you

 private Vector2 startPosition;
 private Vector2 endPosition;

 public Transform containerTransform;
 public float speed;
 public float SoftZone = 20f;
 //soft zone is the distance upto which the swipe wont work, so swipe length less than it wont trigger the function;

 private bool SwipeLeft;
 private bool SwipeRight;
 private bool boolean;

 private Vector3 currentLocation;
 private Vector3 endLocation;

 void Start()
 {
     currentLocation = containerTransform.position;
     endLocation = containerTransform.position;
 }

 
 void Update()
 {

     if(SwipeLeft) {

         containerTransform.position = Vector3.MoveTowards(

             currentLocation, 
             endLocation,
             Time.deltaTime * speed
             );

         if(containerTransform.position == endLocation) {

             SwipeLeft = false;
             currentLocation = endLocation;

             print("swipeleft ends");
         }
     }

     if(SwipeRight) {

         containerTransform.position = Vector3.MoveTowards(

             currentLocation, 
             endLocation,
             Time.deltaTime * speed
             );

         if(containerTransform.position == endLocation) {

             SwipeRight = false;
             currentLocation = endLocation;

             print("swiperight ends");
         }
     }

     SwipeCheck ();
 }

 void SwipeCheck () {

     /*if (!SwipeConfirmed){*/

  foreach (Touch touch in Input.touches)
     {
         if(touch.phase == TouchPhase.Began)
         {
             startPosition = touch.position;
             endPosition = touch.position;

             boolean = true;
         }

         if (touch.phase == TouchPhase.Moved)
         {
             endPosition = touch.position;
         }

         if (touch.phase == TouchPhase.Ended ||
             touch.phase == TouchPhase.Canceled &&
             boolean == true)
         {
             if (startPosition.x - endPosition.x >= SoftZone)
             {
                 
                 SwipeLeft = true;
                 print("left");

                 endLocation += new Vector3(

                     endLocation.x - 720f, 
                     endLocation.y, 
                     endLocation.z
                 );
                        boolean = false;
                 
             }
             else if(startPosition.x - endPosition.x <= -SoftZone)
             {    
                 
                 SwipeRight = true;
                 print("right");

                 endLocation += new Vector3(

                     endLocation.x + 720f, 
                     endLocation.y, 
                     endLocation.z
                 );
                 boolean = false;
             }
         }
     }
 }




Please help me through it. Thank You! :)

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Answer by xxmariofer · Feb 27, 2019 at 04:39 PM

hello, just remove the currentLocation,and inside the movetowards use this line

 containerTransform.position = Vector3.MoveTowards(
          containerTransform.position, 
          endLocation,
          Time.deltaTime * speed
          );

since you are not updating the currentLocation value and its always moving towards from the init of the swipe position.

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Answer by prashantmgk · Feb 27, 2019 at 05:08 PM

I tried to do as you told but, it keeps on moving and never stops. @xxmariofer

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avatar image xxmariofer · Feb 28, 2019 at 08:09 AM 0
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its is never entering this if?

  if(containerTransform.position == endLocation) {
          SwipeLeft = false;
          currentLocation = endLocation;
          print("swipeleft ends");
      }

i need a bit of extra information

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