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Animation issues with Apple TVos
Hello all, I have an issue when porting games from IOS to TVos. All animations that are played by an animator fail to work, on the Apple TV device, but works a charm in Unity editor and other devices IOS/ANDROID.
Scripted rotations to adchieve an animation run fine as another user stated here . But of course the idea is to port the games with minimal scripting and not have to redesign the game, to avoid manual animations.
Has anybody figuered out a work around? Hopefully one the does not have me rolling back Unity versions... I have tried all the latest Unity versions and am currently on the latest beta. I am also on the latest xCode (which combined with Unity, could be the issue... ).
Any and all help on the matter is greatly apreciated. Many thanks, Ryan.
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