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Question by
huzafazahoor1 · Dec 05, 2020 at 03:08 PM ·
2dlighting
point light 2D
I am using a scene with 2 players, I want player 1 to see player 2 only when he turns the light on and disappears from the scene when he turns on. The same is for player 2. I am using global light 2D for my map to be seen slightly, but the problem here is if the player is not in the point light 2D of another player it cast a dark shadow of the player so it is easily identified. I have been solving this issue for 3 days and didn't get to my result
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