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Question by OshakieGittens61 · Jun 05, 2016 at 04:13 PM · gameobjectraycasttransform.positionswap

Substituting between two gameobjects transform position

Can someone please give me a script which allows my third person character to switch its transform position with certain gameobjects with tag "swappable or sub". This is the script i have came up with but it doesnt work:

 using UnityEngine;
 using System.Collections;
  
  public class Swap : MonoBehaviour {
 
  //This entire script is attach to third person character
  
      public Transform myObjectA; // my player goes here
      private Transform myObjectB;
     private GameObject Objectb;
      private RaycastHit last_rayhit;
      public AudioClip audioclip;
   
  
     // Use this for initialization
      void Start () {
      
      }
  
 
      GameObject GetClickedGameObject()
      {
  
          Vector3 origin = transform.position;
         Vector3 direction = Camera.main.transform.forward;
          float range = 20;
  
  
          if (Physics.Raycast(origin, direction, out last_rayhit, range))
         {
  
              if (last_rayhit.collider.tag == "swappable")
              {
                  myObjectB = last_rayhit.transform;
                 Objectb.transform.position = myObjectB.transform.position;
  
                  return Objectb; // return the transform position of object 2
              }
  
  
          }
          else
          { }
  
          return null;
      }
  
  
  
 
      private void SwapWith()
      {
          Vector3 tempPosition = myObjectA.position;
          myObjectA.position = Objectb.transform.position;
         Objectb.transform.position = tempPosition;
  
          if (audioclip != null)
          {
              AudioSource.PlayClipAtPoint(audioclip, transform.position);
         }
      }
  
      // Update is called once per frame
      void Update () {
 
           if (Input.GetMouseButtonDown(0))
          {
              if (GetClickedGameObject() != null)
              {
                  Debug.Log("Its a hit");
                  SwapWith();
              }
          }
      }
  }

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Best Answer

Answer by melwei · Jun 07, 2016 at 04:39 PM

Try using this at SwapWith():

 Vector3 ControllerPos = transform.position;
 Vector3 TargetPos = [YourSwapObject].transform.position;
 transform.position = TargetPos;
 [YourSwapObject].transform.position = ControllerPos;

[YourSwapObject] is the object to swap the position with.

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