Question by
wolfgraphicsLLC · Dec 03, 2020 at 06:11 AM ·
assets
I imported the Unity Book of the Dead asset into my project and then had the error of a duplicate assembly
Unity.ProBuilder.AddOns.Editor.asmdef
So i removed the one from that asset and kept the one that was unable to be deleted but now i had 28errors and dont know how to make the scripts that called to the one i deleted, to call to the one that i kept?
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